Corona SDK is one of the most popular app and game mobile development platforms in the world, and Learn Corona SDK Game Development walks you through creating a full-featured Corona game from scratch to the App Store. You’ll learn Lua basics (the foundation of Corona), how to add and manipulate graphics, and how to use controls like multitouch, accelerometer, and gyroscope. You’ll also learn how to use Box2D (Corona physics under the hood), and how to add sound effects and music.
Table of Contents
Part 1: Get Ready… Get Set… Chapter 1. Say Hello to My Little Friend: The Corona SDK Chapter 2. The Pillar of Creation: Lua Part 2: Go! Chapter 3. Basic Application Structure Chapter 4. Title, Menu, and Settings Scenes Chapter 5. The Game, Part 1: Core Game Code Chapter 6. The Game, Part 2: Main Loop Chapter 7. The Game, Part 3: Player Control Input Chapter 8. The Game, Part 4: Collision Events Chapter 9. Wrapping Up Part 3: The Postgame Show Chapter 10. Odds and Ends Chapter 11. Testing and Publishing
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