Game Development for iOS with Unity3D takes you through the complete process of Unity iOS game development. A game developer for over 12 years, the author presents production-proven techniques and valuable tips and tricks needed to plan, build, test, and launch games for the iPhone, iPod, and iPad. He walks you through all the necessary procedures, including how to publish your game to the App Store.
Table of Contents
Chapter 1. Designing Your Game Chapter 2. Getting Set Up for iOS Development Chapter 3. Setting Up Unity and Your Mac for iOS Development Chapter 4. Basics of the Unity Editor Chapter 5. Building a Game in Unity iOS: The Roll-a-Ball Game Chapter 6. Making a Kart-Racing Game Chapter 7. Debugging and Script Optimization Chapter 8. Optimizing for File Size and Performance Chapter 9. Publishing to the iTunes Store Chapter 10. Thinking Outside the Box
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