Friday, November 29, 2013

CryENGINE Game Programming with C++, C#, and Lua

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CryENGINE Game Programming with C++, C#, and Lua Title: CryENGINE Game Programming with C++, C#, and Lua
Author: Filip Lundgren, Ruan Pearce-Authers
Publisher: 2013-11-22
Format: Online PDF (276 pages, 15.6MB)
Language: English
ISBN-10: 1849695903
ISBN-13: 9781849695909

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CryENGINE is a 3D game development solution that can run on many platforms. It is oriented around Visual Tools to developers. CryENGINE is one of the new tools begin friendly out there to learn. If you are interested in diving into the various systems and their understanding in a way that is easily understood, then this book is for you. This book provides you with the knowledge to overpower the CryENGINE is powerful but difficult to master. CryENGINE the Game Programming with C + +, C #, Lua and diving into the various systems and their operations explained in a way that can easily understand the developers of all levels.

Table of Contents

Chapter 1: Introduction and Setup
Chapter 2: Visual Scripting with Flowgraph
Chapter 3: Creating and Utilizing Custom Entities
Chapter 4: Game Rules
Chapter 5: Creating Custom Actors
Chapter 6: Artificial Intelligence
Chapter 7: The User Interface
Chapter 8: Multiplayer and Networking
Chapter 9: Physics Programming
Chapter 10: Rendering Programming
Chapter 11: Effects and Sound
Chapter 12: Debugging and Profiling

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