Written in clear and accessible, to learn Unity 2D Game development will show you how to set up a step-by-step 2D work in Unity, how to build and import structure, how to configure and work with the camera, how to set the pixel perfect proportionsand all this, so you can place an infrastructure to work in a real, playable games. Then, the final chapter shows you how to take what you've done to work in creating a game matching cards, plus you'll learn how to optimize your game for mobile devices.
Table of Contents
Chapter 1. Unity Basics for 2D Games Chapter 2. Materials and Textures Chapter 3. Quick 2D Workflow Chapter 4. Customizing the Editor with Editor Classes Chapter 5. Procedural Geometry and Textured Quads Chapter 6. Generating Atlas Textures Chapter 7. UVs and Animation Chapter 8. Cameras and Pixel Perfection Chapter 9. Input for 2D Games Chapter 10. Getting Started with a 2D Game Chapter 11. Completing the 2D Card Game Chapter 12. Optimization Chapter 13. Wrapping Things Up
Learn Unity for 2D Game Development - At our site you can freely choose the books that you love and read it, but did you know that in order to write the book so interesting and useful to the reader, the author takes lots of energy and enthusiasm for it, so you stop the download and give a small amount to contribute to support the author, can help them write many more great books for you. Thanks you very much.